Do you like Axis & Allies Global 1940 2nd Edition? Would you like to listen to drunken fools playing this game?
The 43rd episode of this little experiment wherein my buddies and I imbibe alcohol, roll dice and question each others manhood while under the ear of YOU the listener!
Recorded on the 94th anniversary of Armistice Day we get through one round of play in this game that we love as our way of honouring the soldiers who have provided us with the freedom to act like the bafoons that we are. A dichotomy to be sure, but make no mistake, we are very thankful to those who have served. Thank You All!
This is the day we remember our fallen soldiers as well as the veterans that are thankfully still with us. They have given us their service and in so doing our freedoms. Here in Canada it is called Remembrance Day, in the USA it is Veterans Day, abroad it is Armistice Day. Whatever you call it and wherever you are from it falls on the day peace was declared in the First World War. We hold ceremonies for the soldiers who are with us and those who no longer are. Thank you all for your service. We have one or two special days set aside to honour you but you should be in our thoughts always. We are who we are because of you. Thank You.
Every year for the past few years Ray, Mugzy and I have gotten together on Remembrance Day to play Axis & Allies no matter what day it falls on but this year it came on a Sunday and in our rotation of alternate Sundays that we normally play on. I'm not sure if this was a good thing or a bad thing but since Ray and I worked the night before we didn't get together until right before the 11:00 ceremonies in Ottawa. By the time we started rolling dice it was well past noon so we didn't take in quite the amount of alcohol we did for Victory Day last spring.
We decided to play Global 1940 with the 2nd edition set up and rules
I (Dave) was the Axis
Ray was the Pacific Allies
Mugzy was the Atlantic Allies
We did add Self Propelled Artillery as an option for purchase but not in the set up. They were 5IPC's each with movement of 2 and 2 on attack and defense, with the same boost to Infantry and Mechanized Infantry as regular Artillery.
Italy could not hit a thing during their turn which set me back pretty hard.
Japan on the other hand was doing amazing.
Here are the painted neutrals in action.
I wish I took a picture of this battle before we rolled dice. I was sunk if this attack by the USA had succeeded. In the end I out rolled Ray and that sealed the Allies fate. All those Marines were sunk shortly afterwards.
I took a shot earlier at Queensland and this set me back a round. In the end the Japanese took and held their 6 Victory Cities, Calcutta being the last.
A great time was had by all. The action from round 1 will be up tonight in podcast form.
Just finished painting the Self Propelled Artillery for our mod to Global coming this Sunday.
Here they all are. The Soviets I did last month and then decided to order 21 each of the German and Allies SPA's and just paint them with similar camo as the nations tanks. I got all these units from Historical Boardgaming and they look fantastic. Eventually as they create nation specific units like they have with the Katyusha's for Russia, I will replace the generic units with them but for now these will do. Here are the pics:
Click the player to the right to listen in your browser
Subscribe on iTunes and leave comments so we know what we're doing right or wrong.
Also, If you scroll down to the bottom of the page you'll see a new poll about the Poles, North and South that is. Our group plays sitting the Axis at the South Pole and the Allies North. We have NEVER all sat at the same side of the table as the enemy and have always wondered why the game is designed and printed to be played that way. Place your votes and please leave any comments you'd like to below about your groups preferences.